Thursday, September 23, 2010
Public Domain: The Shocking Truth!
So now having learned something I somewhat referenced in a past post about music. I vaguely touched on Public Domain music. Where I mentioned "the older the better".
Turns out, that's only a half truth. Why? Well let me tel you.
While an old song may be public domain, that really only covers the sheet music, any lyrics.
The catch here is, any recordings or productions made from that music are protected by copyright and belong to that particular creator. And that recording won't enter public domain until at least 75 years after the death of that creator.
So even though an old dusty piece of classical music is up for grabs, every individual musician or group are the rightful owners of their respective recordings. And therefore you cannot use that 150+ year old song unless you go about getting the proper permissions to use it.
Of course you could always time travel 100 years or so into the future, make your toon and then come back.
Tuesday, February 16, 2010
Dig That Funky Pattern
Monday, February 15, 2010
Change is Nigh-ish
Sunday, January 24, 2010
Toon Boom Studio "Review"
I was sitting around working on some things when I realized, I haven't really given any product reviews. And that's something aspiring cartoonists/animators that are just starting out wonder about. So I thought I would mention one that seemed really fancy when I first read of it.
If you're cartoon minded like me, you likely pick up Animation magazine whenever you can, and scour the net for all things related to the craft. If you do, you will have likely come across mention of Toon Boom Studio.
Toon Boom is a powerful program. It features bones and is capable of many different animation techniques. When I read of it Toon Boom sounded like the program I was looking for. Then I tried it out.
Before I continue I'd like to say it is really important to at least familiarize yourself with all of the basics of making a cartoon/animation happen. Since it's more than just drawing, you've got story boards, animatics, exposure sheets. there's a lot of things that go into keeping the entire project on track. Things that keep everyone on the same page
Now if you're a solo cartoonist, as many web cartoonists/animators are. Some of those things don't seem all that important . Until your ideas and planning get to the point where you realize you really do need to keep a more reliable record of your progress than your memory. It's very important to at least be aware of the basics. Especially you find like minded artists to collaborate with, because they don't have the convenience of knowing what you're thinking.
With all of that being said. Toon Boom Studio is, in a nutshell, the process of animation digitally reconstructed.
There is a time line and things some will find familiar if they've dabbled in Flash or anything else. That's where the similarities end. You cannot animate frame-by-frame with Toon Boom, not like with flash.
Toon Boom has and uses an Exposure Sheet like real animation. What an Exposure Sheet does is show you what animation assets and elements are in use for a particular scene. How many frames they're in, or length of a particular action lasts. You cannot do anything on the the time line of Toon Boom, unless you set everything up on the exposure sheet.
Toon Boom whether intentional or not, is geared towards paperless animation. They have a suite of products that are digital versions of aspects of animation, and ways of tying everything together so a studio can work digitally.
Which is all well and good if you happen to be a professional studio or students looking toward traditional animation, but want to be eco-friendly. And I think that's great.
However, for anyone just starting out Toon Boom is not the program for you. Unless you're specifically interested in being an animator. Then Toon Boom Coupled with the resource any and every cartoonist/animator should own The Animators Survival Kit Then you'll have a means of familiarizing yourself with things covered in the book.
Toon Boom is cheaper than Flash, but quite a meaty purchase unless you're really serious about being an animator. Definately try before you buy.
Tuesday, October 20, 2009
Basic Flash Things I Wish I Knew: Part One
I'll touch on these things in the tutorials as well. Well, I guess I'll demonstrated these things in the tutorials. Right now I'm just going to start with one of the most basic things in flash....
Thursday, October 8, 2009
Kinda Fighting
So long time, no post. I don't know how I neglected to post this when I finished it. Here is my most recent practice animation.
More simple characters. But it's mostly so I get a feel for the ideas I've had for my animations. I tried a few techniques out. Once I'm a bit more comfortable with my animation set up I'll put together some "tutorials". Or at least share the tricks I use.
Saturday, August 29, 2009
And So It Begins
Thursday, August 20, 2009
Cartooning Baby Steps
At last something animated! Yes it isn't much but it's a start. The last few days, no this didn't take that long, I've been getting the creative juices flowing.
I've been in a bit of a creative slump, or rather an animating slump. Too many ideas, not enough time, and I've not found many good tips for putting characters together in flash. So at long last I've decided to just try out all the theories I have and decide what techniques best help my ability to work quickly.
Aside from practicing effects with the vampire, I was also trying some of my "theories" about symbol composition. I think I'm on to something. As i become more comfortable and confident in those abilities I'll be sure to share those tidbits.
Hoot'Nanny Productions is now on YouTube! Not much there yet though. But it's all part of getting your site out there.
A Sound Idea Redux: Flashkit.com
Anyhow, long story short I finally thought to check the file's properties and found they were from Flashkit.com I can't believe I'd forgotten to make mention of such a great resource.
They've got music, sound effects, tutorials of all manner and many other flash related goodies. Most importantly IT'S ALL FREE. Or free-ish. I've not yet found any particular restrictions or anything. Seems many may share the music and sounds for promotion. There are a few royalty free services that offer samples on Flashkit.
And there you have one more resource for your creative needs.
Thursday, August 13, 2009
Music Service I Forgot

Monday, August 10, 2009
The Cartoon Syndicate

Friday, May 15, 2009
A Sound Idea: Part 2
1. SoundSnap - SoundSnap began life as a VERY noble idea. That being that it was absolutely free. All of the music and various sounds provided were largely contributed by talented individuals of the industry. Sort of a side project throwing us little guys a bone. There was a vast assortment of quality music and effects, it was in fact too good to be true. It's not hard to immagine that quality all at the very affordable price of FREE did wonders for their PR. It did. Of course that means higher opperating costs and means of the minds behind it making more money. Now SoundSnap isn't as free as it used to be.
At the most basic level you still have free and complete access to SoundSnap's library. HOWEVER! You can only download 5 files per month. Depending on your particular needs that may be good enough. If you need more than that, you can upgrade your membership to one of their several subscription plans. The lowest being $29 per month for 100 downloads per.
$29 might be a number larger than you wanted to see, but that's still a great deal if you're working to amass a library for your projects. Especially considering that most royalty free places charge that per track!
So go checkout SoundSnap Their library is quite vast and you'll likely find the style tunes you're looking for, or get pretty darn close.
2. StockMusic.net - One of the more "affordably priced" options out there. They have a good and largely original library. I say that because I have actually found some sites selling the same music found on their competitors. You can also download their track demos. Buuuuut, they're "watermarked". So if you plan on using it for anything, you'll have your work cut out for you.
3. Music Bakery - They offer a quality, varied, and original selecion of music. Tracks going from $14 and up depending on their production work/quality. They do offer Lo-Fi selections of their music. The samples are VERY LO-FI. But you can down load them. What I downloaded didn't seem to be watermarked, or it could very well be I didn't hear it. Yeah, that Lo-Fi. All in all they're still an "affordable" choice, depending on what catches your ear.
Music Services and Networking
Apart from royalty free tunes there are a couple of options I've found so far where free is still the name of the game. Including social networking. Basically the sites are geared toward musically talented folks to mingle and share their audio creations as well as mix-and-match the submissions of other site members with provided audio mixing as part of the site.
So you not only have the ability to find new and free music for your production, you might just find a talented person to make tunes for your project and getting a bit of exposure for themselves too.
1. Jamglue - Jamglue is a good place to start rooting around for music or a contributing artist. The site however, is a wee bit buggy. I always had an issue with the mixer freezing up or crashing. Also when combing tracks and loops the mixer doesn't really allow you to seamlessly combine and edit samples. Maybe the place just doesn't like me.
2. Splice Music - I think Splice Music may have been merging with someone else. At least that was the word the last time I tried checking them out. I heard of the place, like Jamglue, while watching Attack of the Show on G4 a long time ago. I have yet to actually see how the site works. Not because I haven't tried, but because no matter where I was or who's PC i was using the site just didn't work. Either the site would crash, or the blasted thing just wouldn't load. So if the link works for you, good luck, the site likely won't. I never said all the options would be good ones.
All in all there's a lot of cyberspace to be covered when looking for sound and music for your toons. I know it's incredibly easy just to use tunes from your favorite CD's or downloads. And the vast majority of independant toons out there on the net do just that. Which I guess is all well and good if you never plan on profiting from it.
Even when you're still learning the ropes, going that extra mile to find music you control for your projects and practice lends a little bit more of a professional touch to the whole thing.
A Sound Idea!
"Music isn't hard to come by," you say? It is if you don't want to be slapped with a cease and desist order, or worse, sued if your project starts becoming profitable.
So what's a plucky creator to do? Well, there's always the option of seeking out music that is more or less public domain. In that regaurd the older the music or deader(yes, deader) the original creator the better. It's basically music old enough there's not many around to legally claim it. Aside from the unique vibe it lent the series, that was some of the reasons "Ren & Stimpy" featured such old music. They didn't have to pay for it.
From the realm of Public Domain we move on to "Royalty Free Music". Sorry to say, but "Royalty Free" doesn't mean free. You do have to pay for it. Although once you do the music is yours to do with as you please. All that trademarked licensed music in your favorite movies and such, unless they paid big bucks for the use, the companies likely have to pay out royalties to the artists featured in the sound track.
For the obvious great advantage of Royalty Free saving you from legal issues that may arise from selling a project with someone else's music, there is one big downside. Depending on the company or service providing the royalty free tunes, you may be paying the price of a full CD or more per track, which are sometimes only a few seconds long!!!
Royalty free is a great idea, but why so much? Fact is, it's a VERY niche market. The people behind it all are assorted artists and talented people and companies providing a product to a rather small market in the grand scheme of things. And their clientel are generally various companies, corporations, and studios with the money to afford the big price tags on royalty free tracks and libraries. Also when they sell that music they sell all the rights that go along with it. Some places actually sell tracks exclusively. Meaning that once a client purchases the music they aquire ALL RIGHTS to it. But that's something we little guys need not worry about.
If one is lucky, they can track down companies that offer a selection of free samples. A Google search can generally provide one a good place to start.
In the follow up to this I'll cover a few of the sites and services I've run across in a search for cartooning resources